Your Cart

Get special upgrade deals! Sign in to see if you qualify for deals.
Cart Empty

Your cart is empty

There are no items in your cart

You might also like

Loading recommendations...
Unable to load recommendations
Taxes: Calculated at checkout
Items: $0.00
Discounts -$0.00
Total $0.00

Keep shopping

Product Image
MixedInKey Logo

You own this software | Purchased on

Included Software:

Get special upgrade deals! Sign in to see if you qualify for deals.

Wingman Workflow

How to use Wingman in your DAW

Capture a phrase from your session, choose a chord, bassline, stem or audio-to-MIDI workflow, then bring the resulting MIDI or WAV back into your arrangement.

Updated · Wingman 3.0

Input Audio from your DAW session
Output Chords, basslines, stems, MIDI, or WAV
Best for Starting ideas and finishing productions
Time needed 5–10 minutes
Quick answer

How do you use Wingman in a DAW?

Load Wingman in a supported DAW and configure the host so Wingman receives the audio you want to capture. Use Record Audio while that phrase plays, choose the musical task, audition the result, then export MIDI or WAV back to the session. Plugin placement and audio routing depend on your host.

Workflow preview

See the workflow in Wingman 3

Follow the relevant part of the official walkthrough, then use the steps below with your own audio.

Watch this section in the official Wingman 3 walkthrough. The demonstration uses Logic; the musical controls are shown inside Wingman.

When to use Wingman in your DAW

Use Wingman when you have an audio idea in your session and want to turn it into something more useful: chords, basslines, stems, MIDI, rhythm patterns, sounds, or exportable parts.

Good starting points

  • A vocal recording
  • An acapella
  • A melody or synth riff
  • A loop or sample
  • A full track section for stem separation

What you can create

  • Chord progressions
  • Basslines
  • Audio-to-MIDI parts
  • Separated stems
  • MIDI or WAV exports for your session

What you need before you start

✓

Wingman installed on your computer.

✓

A supported DAW where you can open Wingman as a plugin.

✓

An audio track, MIDI idea, loop, sample, vocal, acapella, or track section you want to build from.

Set the tempo and grid before recording

Set the project tempo to match the audio and align the phrase with the DAW grid before capturing it. In the official walkthrough, the first beat is moved to the start of the session before Wingman records. Wingman 3 can warn when captured audio does not match the DAW tempo.

Check the source timing when that warning appears; do not assume a warning automatically fixes the audio. Once the capture is aligned, you can build chords and bass, add a Drums part or audition recorded guitars. The walkthrough demonstrates Logic; plugin placement and routing still depend on your DAW.

Build a drum arrangement

Set the tempo and grid before recording in Wingman 3
Step-by-step

How to use Wingman in your DAW

1

Open your DAW session

Match the DAW tempo to the source and align the phrase with the grid before capturing it. If Wingman 3 reports a tempo mismatch, check the project tempo and source alignment, then record the phrase again.

Start by opening the project you want to work on. This could be a new beat, remix, vocal session, song idea, or unfinished production.

Choose the audio track or section you want Wingman to listen to.

2

Add Wingman as a plugin

Load the supported Wingman plugin format using your DAW’s plugin browser. Configure the audio feed for that host so Wingman receives the vocal, melody, loop or track section you want to capture. Check the current setup information on the Wingman product page for plugin-format and host requirements.

Tip: Put Wingman on the track with the clearest version of the idea you want to build around. Cleaner source audio usually makes the next steps easier to judge.
3

Record audio into Wingman

Choose a clear phrase, start Record Audio in Wingman, and play that section in your DAW. Check that the capture contains the intended audio before generating a part. If the capture is silent, check the source track, playback and the audio feed into the plugin.

You can record a short phrase, 4-bar loop, 8-bar idea, vocal hook, melody, acapella, or full track section depending on what you want to create.

4

Choose what you want Wingman to create

After recording audio, choose the workflow that matches your goal. You can generate chords, create a bassline, separate stems, convert audio to MIDI, add rhythm, change sounds, or shape the idea with effects.

Workflow idea: If you are not sure where to start, try generating chords first. Chords often give the rest of the idea a stronger foundation.
5

Preview the idea in context

Play the Wingman result with the rest of your session. Listen to how the chords, bassline, MIDI, or stems work with the vocal, drums, loop, or original audio.

The goal is not only to create something technically correct. The result should feel useful in the track.

6

Edit the result inside Wingman

Refine the idea before exporting. You can try different chord options, adjust rhythms, add accents, change sounds, use compatible VST synths, or add effects like reverb, delay, and filtering.

This helps the idea feel more connected to your track before it leaves Wingman.

7

Export MIDI or WAV

When you like the idea, export it back into your DAW. Use MIDI if you want to keep editing notes, chords, basslines, or instruments. Use WAV if you want to capture the sound as audio.

Quick rule: Export MIDI for flexibility. Export WAV when the sound, effects, and rhythm are ready to use.
8

Continue producing in your DAW

After exporting, keep working in your DAW. Edit the piano roll, arrange the parts, layer sounds, add drums, automate effects, mix the audio, or build the full track around the Wingman idea.

Wingman helps you get from audio to musical material faster. Your DAW is where you finish the production.

Workflow options

What can you do after recording audio?

Once Wingman has captured audio from your DAW session, you can choose the workflow that fits your goal.

Generate chords

Use a melody, vocal, loop, or sample as context for chord progressions that fit the idea.

Create a bassline

Build low-end movement that supports the chord progression and groove of the track.

Convert audio to MIDI

Turn vocals, synth loops, melodies, and samples into editable MIDI for your piano roll.

Separate stems

Split a track into vocals, drums, bass, and instruments for remixing or production.

Shape rhythm and bounce

Use rhythm tools and accents to make chord and bass parts feel less static.

Choose sounds and effects

Change instruments, use compatible VST synths, add effects, and export the final result.

Tips

Tips for using Wingman in your DAW

Start with a short section

A short 4-bar or 8-bar idea is easier to record, test, edit, and export than a long section of audio.

Judge every result in context

A chord progression, bassline, or MIDI part should be judged with the original audio and the rest of the track, not only by itself.

Export before overthinking

Once an idea feels useful, export it into your DAW and keep producing. You can always edit the MIDI, change the sound, or adjust the arrangement later.

FAQ

Frequently asked questions

Ready to try it?

Use Wingman inside your DAW workflow.

Record audio, create chords, basslines, stems, MIDI, rhythm ideas, sounds, and effects, then export everything back into your session.

Buy Wingman